Getting Started

  1. Purchase and import the Vuplex 3D WebView asset for Android, iOS, or both
  2. Add the WebViewDemo scene to your build
  3. Android Player Settings:
    1. Set "Minimum API Level" to "Android 5.0 Lollipop"
    2. Set "Internet Access" to "Require".
    3. If targeting Oculus Go, update WebViewDemoSceneManager.cs to call GloballyUseAlternativeInputEventSystem as shown in this example.
  4. iOS Player Settings: Disable "Auto Graphics API" and specify "OpenGLES2" as the graphics API
  5. Build the WebViewDemo scene for Android or iOS and run it on your device

Examples

  • The asset includes a WebViewDemo scene that displays google.com with a keyboard for typing. It uses Unity's standalone input system, so you can tap and swipe on the screen to click and scroll.
  • Google VR example project (Cardboard and Daydream)
  • Oculus example project (Oculus Go and Gear VR)